So I got my hands on an English patch of the game and decided to try a new class called Musa - The warrior.
It's a Korean version of samurai with a tiny bow on his back and epic aoe moves. I also finally realized that the game has really complex economy with every city having a diverse number of qualities that may make one town good for harvesting carrots but other for harvesting apples. They have qualities like moisture, temperature and soil properties, which make this by far the most complex "sim city" like approach to in-game harvesting.
Watch this multipart video below and learn more about the game as I progress through it.
It's a Korean version of samurai with a tiny bow on his back and epic aoe moves. I also finally realized that the game has really complex economy with every city having a diverse number of qualities that may make one town good for harvesting carrots but other for harvesting apples. They have qualities like moisture, temperature and soil properties, which make this by far the most complex "sim city" like approach to in-game harvesting.
Watch this multipart video below and learn more about the game as I progress through it.